Large City: Yol-mbuf Hadfow

Yol-mbuf Hadfow

Yol-mbuf Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceḾoůma H́ueo̊ Moot
RegionZri̽t Flof Brushlands
Founded1366
Community LeaderLord Glkêm
Area135 km2 (54 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation2570 m (8431 ft)
Average Yearly Precipitation280 cm/y (110 in/y)
Population31834
Population Density235 people per km2 (589 people per mi2)
Town AuraTransmutation
Naming
Native nameYol-mbuf Hadfow
Pronunciation/jol/ /mbuf/
Direct Translation[matter (substance; material)] [thesis]
Translation[Not Yet Translated]

Yol-mbuf Hadfow (/jol/ /mbuf/ [matter (substance; material)] [thesis]) is a temperate Large City located in the Ḿoůma H́ueo̊ Moot of the Rosid.

The name Yol-mbuf Hadfow is derived from the Sylvin language, as Yol-mbuf Hadfow was founded by Fadhisa, who was culturaly Wood Elf.

Climate

Yol-mbuf Hadfow has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a freezing -1°C (31°F). Yol-mbuf Hadfow receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Yol-mbuf Hadfow covers an area of nearly 135 km2 (54 mi2), and an average elevation of 2570 m (8431 ft) above sea level.

Overview

Yol-mbuf Hadfow was founded durring the late 15th century in spring of the year 1366, by Fadhisa. The establishment of the new community went well, with no major obsticles durring construction.

Yol-mbuf Hadfow was built using the conventions of Wood Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Yol-mbuf Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Yol-mbuf Hadfow is was constructed arround several spacious cobblestone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Yol-mbuf Hadfow weathering a full scale bombardment durring a siege. The city's budget focused millitary grade defenses are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Yol-mbuf Hadfow is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Yol-mbuf Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Yol-mbuf Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Yol-mbuf Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yol-mbuf Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yol-mbuf Hadfow's parks.

Yol-mbuf Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yol-mbuf Hadfow.

Yol-mbuf Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Yol-mbuf Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Yol-mbuf Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Yol-mbuf Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Yol-mbuf Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yol-mbuf Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yol-mbuf Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yol-mbuf Hadfow's public wards, blessings, and other arcane systems.

Yol-mbuf Hadfow has an Administrative Academy which trains individuals in the administrative arts.

Yol-mbuf Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Yol-mbuf Hadfow's grid is powered by a direct leyline tap.

Yol-mbuf Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Yol-mbuf Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Yol-mbuf Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Yol-mbuf Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yol-mbuf Hadfow's natural decorations nor waterways.

Yol-mbuf Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Yol-mbuf Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Yol-mbuf Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Yol-mbuf Hadfow's bank was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, winter is long in Yol-mbuf Hadfow.

The Herd Animal, Stag near Yol-mbuf Hadfow are known to be almost tame, such that they can be put to domestic use.

Yol-mbuf Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Augury energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 59
  • Farmers: 93
  • Farm Laborer: 159
  • Hunters: 122
  • Milk Maids: 79
  • Ranchers: 41
  • Ranch Hands: 82
  • Shepherds: 79
    • Farmland: 128927 m2
    • Cattle and Similar Creatures: 7958
    • Poultry: 95502
    • Swine: 6366
    • Sheep: 318
    • Goats: 63
    • Horses, Mounts, and Beasts of Burden: 3183

Craftsmen

  • Arms and Toolmakers: 64
  • Blacksmiths: 70
  • Bookbinders: 38
  • Buckle-makers: 44
  • Cabinetmakers: 69
  • Candlemakers: 99
  • Carpenters: 92
  • Clothmakers: 88
  • Coach and Harness Makers: 34
  • Coopers: 81
  • Copper, Brass, Tin, Zinc, and Lead Workers: 45
  • Copyists: 29
  • Cutlers: 26
  • Fabricworkers: 70
  • Farrier: 163
  • Furriers: 20
  • Glassworkers: 106
  • Gunsmiths: 67
  • Harness-Makers: 30
  • Hatters: 59
  • Hosiery Workers: 23
  • Jewelers: 34
  • Leatherwrights: 88
  • Locksmiths: 30
  • Matchstick makers: 49
  • Musical Instrument Makers: 47
  • Painters, Structures and Fixtures: 41
  • Paper Workers: 48
  • Plasterers: 44
  • Pursemakers: 51
  • Roofers: 33
  • Ropemakers: 32
  • Rugmakers: 29
  • Saddlers: 63
  • Scabbardmakers: 67
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 20
  • Sculptors, Structures and Fixtures: 30
  • Shoemakers: 29
  • Soap and Tallow Workers: 104
  • Tailors: 181
  • Tanners: 39
  • Upholsterers: 46
  • Watchmakers: 42
  • Weavers: 106
  • Whitesmiths: 25

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 21
  • Beer-Sellers: 44
  • Booksellers: 52
  • Butchers: 88
  • Chandlers: 75
  • Chicken Butchers: 84
  • Entrepreneurs: 34
  • Fine Clothiers: 81
  • Fishmongers: 81
  • Florists: 19
  • Potion Sellers: 56
  • Resellers: 138
  • Spice Merchants: 44
  • Wine-sellers: 70
  • Wheelwright: 53
  • Woodsellers: 30

Service workers

  • Bakers: 138
  • Barbers: 155
  • Coachmen: 47
  • Cooks: 132
  • Doctors: 68
  • Gamekeepers: 50
  • Grooms: 27
  • Hairdressers: 122
  • Healers: 84
  • Housekeepers: 99
  • Housemaids: 176
  • House Stewards: 93
  • Inns: 29
  • Laundry maids: 61
  • Maidservants: 113
  • Nursery Maids: 57
  • Pastrycooks: 113
  • Restaurateur: 122
  • Tavern Keepers: 159

Specialized Laborer

  • Ashworkers: 45
  • Bleachers: 29
  • Chemical Workers: 18
  • Coal Heavers: 66
  • In-Town Couriers: 72
  • Long Haul Couriers: 70
  • Dockyard Workers: 70
  • Gas Workers: 15
  • Hay Merchants: 26
  • Leech Collectors: 80
  • Millers: 79
  • Miners: 64
  • Oilmen and Polishers: 48
  • Postmen: 75
  • Pure Finder: 42
  • Skinners: 93
  • Sugar Refiners: 18
  • Tosher: 51
  • Warehousemen: 96
  • Watercarriers: 71
  • Watermen, Bargemen, etc.: 99

Skilled Laborers

  • Accountants: 42
  • Alchemist: 47
  • Clerk: 63
  • Dentists: 31
  • Educators: 95
  • Engineers: 45
  • Gardeners: 31
  • Mages: 23
  • Plumbers: 34
  • Pharmacist: 36
  • Professors: 13
  • Scientists: 24
  • Wizards: 13

Civil Servants

  • Adventurers: 31
  • Bankers: 43
  • Civil Clerks: 74
  • Civic Iudex: 33
  • Consultants: 20
  • Exorcist: 72
  • Fixers: 37
  • Kami Clerk: 59
  • Landlords: 59
  • Lawyers: 38
  • Legend Keepers: 54
  • Militia Officers: 227
  • Monks, Monastic: 109
  • Monks, Civic: 106
  • Historian, Oral: 72
  • Historian, Textual: 38
  • Policemen, Sheriffs, etc.: 74
  • Priests: 122
  • Rangers: 43
  • Rat Catchers: 49
  • Scholars: 50
  • Spiritualist: 56
  • Slayers: 18
  • Storytellers: 107
  • Military Officers: 122

Cottage Industries

  • Brewers: 102
  • Comfort Services: 106
  • Enchanters: 35
  • Herbalists: 37
  • Jaminators: 117
  • Needleworkers: 96
  • Potters: 54
  • Preserve Makers: 90
  • Quilters: 49
  • Seamsters: 187
  • Spinners: 86
  • Tinker: 35
  • Weaver: 83

Artists

  • Actors: 33
  • Architects: 12
  • Bards: 49
  • Costumers: 19
  • Dancers: 37
  • Drafters: 21
  • Engravers: 25
  • Fine Furniture Carpenters: 15
  • Glaziers: 33
  • Inlayers: 32
  • Musicians: 106
  • Painters, Art: 16
  • Playwrights: 33
  • Sculptors, Art: 27
  • Wood Carvers: 113
  • Writers: 117

Produce Industries

  • Butter Churners: 99
  • Canners: 90
  • Cheesmakers: 106
  • Ice Merchants: 14
  • Millers: 64
  • Picklers: 49
  • Smokers: 39
  • Stockmakers: 36
  • Tobacconists: 48
  • Tallowmakers: 72

11940 of Yol-mbuf Hadfow's population work within a Foundational Occupation.

18303 of Yol-mbuf Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1591 (5%) are noncontributers.

Points of Interest

Yol-mbuf Hadfow has a substantial mill pond located a short distance from town.

POI

History

Yol-mbuf Hadfow used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Yol-mbuf Hadfow.

The the a spear of Necromancy, an a spear imbued with notable amounts of Necromancy energies was created near Yol-mbuf Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History